Metaverse consumer survey

Topic: Gaming   |   27 May 2022

Metaverse consumer survey
Just hype or the future of social interaction?

 

To gain insight into how well the concept of the metaverse is currently understood by the average consumer and what it means, Bryter conducted an online survey with 1,500 UK consumers aged 18-65 years old.

 

To see the results please download our report!

CLICK HERE TO DOWNLOAD THE FULL REPORT

Case Studies

Helping a major console manufacturer address barriers to VR usage
Helping a major console manufacturer address barriers to VR usage

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Helping a major AAA developer understand their brand identity and how this could be leveraged in the mobile space
Helping a major AAA developer understand their brand identity and how this could be leveraged in the mobile space

View case study

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