Identifying a target audience and shaping marcomms
Our client wanted to develop their launch strategy for a new game:
- Firstly, understanding which game elements were most appealing, in order to inform development of the creative and production strategy.
- Secondly, to test different game positionings in order to identify the most engaging marcomms.
Online quantitative survey to test appeal of different creative routes for the game, both in terms of actual gameplay elements and game messaging (app store description, images, video, game titles).
Our research provided the client with the insight that helped them decide which elements of gameplay should be further developed or prioritised.
We also helped them identify how best to position the game, in terms of the name, the imagery and messaging used